Busybody: Dexter

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Tuesday, February 7, 2012

Retrospective: The Tower of Cirith Ungol and Shelob's Lair

Posted on 2:40 AM by Unknown
Perhaps the most striking thing about this module is its advocacy of restraint in deploying the great spider:
"Shelob does not attack everyone venturing into her lair, for if she did, no sane and fresh beings would come. She exacts her ghastly toll on perhaps a quarter of those merely passing through; of course, the longer one roams Torech Ungol scooping up treasures, the more likely is a disastrous encounter with Her Ladyship."
This is a lesson killer dungeon masters like myself needed to heed more often: sometimes the best approach is messing with PCs' minds and allowing them to loot unscathed. For one, they won't believe their luck and be constantly on guard against the worst; two, it pays off in future encounters when they do let their guard down. Shelob's lair pays dividends even when her majesty stays off-stage: there are hatcheries swarming with young spiderlings, refuse pits more nauseating than a Siberian toilet, and larders where live prey are suspended upside down from the ceiling. Half of these victims are just as well destined for spider feed (the orcs and trolls), and all are 80% likely to be awake, accentuating the horror of the place. It's one of those rare dungeons where a tense monstrous presence is felt at all times, however real or imagined.

Anyone sauntering into Shelob's Pit itself, however, is in for the reality of pure hell. It's a 500-foot diameter cavity ringed by a narrow ledge, which her majesty will do her utmost to knock intruders off, and send them bouncing down a quarter-of-a-mile slope to the center of the floor. Where lies "a mass of bones, possessions, rotting flesh and filth so vile as to stagger the imagination and send anyone with a constitution less than 90 [15 in D&D] into a fit of violent retching", treasure exceeding 50,000 gp, and a number of powerful magic weapons. All of this (naturally) has a 50% chance of contracting looters with a fatal disease, assuming they can even escape, which is terribly unlikely given the 85% likelihood of Shelob being found here.

The rest of the architecture delivers as it should: the Tower of Cirith Ungol with its eleven levels, and two orc dens in the Morgai Vale. The tower is held by Gondor in the module's time frame (1640), and unlike Minas Ithil, on which such a period was criminally wasted, here it's ideal. It's classic Keep on the Borderlands, in fact, with the lone bastion of Cirith Ungol raising a precarious fist against enemy incursions from Mordor. A Gondorian tower between two orc holds offers more potential than an orc tower between two orc holds, and of course Shelob doesn't distinguish between either side. But for those running campaigns post-2000, the tower is easy enough to convert by substituting Gondor soldiers with orc.

Shelob's Lair was one of ICE's earliest modules and shows the influence of early TSR adventures. I had loads of fun running it against members of a college gaming club... and her majesty, it turns out, never had to make an appearance.

History & Culture Rating: 4
Maps & Layouts Rating: 4

Next up: Gorgoroth.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • "Liberal" and "Conservative" Labels
    It looks like The Biblioblog Top-50 might reinstate the practice of labeling us by our liberal/conservative leanings. I can't say I...
  • Guy Gavriel Kay, Ranked
    Most fantasy readers are familiar with Guy Gavriel Kay. He practically invented the sub-genre of historical fantasy, that mixed tricky groun...
  • Classic D&D Modules Ranked
    Extending my earlier pick list , here are 40 classic D&D modules ranked from best to worst. I hold a classic to be a module published be...
  • D&D Campaign Settings Ranked
    Over a year ago I ranked what I consider to be the best D&D modules of all time . That post is still popular (currently averaging eight ...
  • Ingmar Bergman's Influence on The Exorcist
    Forty years ago was a special year. "1973 began and ended with cries of pain," wrote Roger Ebert . "It began with Ingmar Berg...
  • FAQ's about The Secret Gospel of Mark Unveiled
    Check out Peter Jeffery's excellent answers to the following FAQ's about his book : Morton Smith was an eminent scholar in his day,...
  • The Best D&D Encounter Areas
    Having ranked the Best Dungeons & Dragons Modules , I've now done the same for encounter areas. For purposes of this exercise, ...
  • Dexter: The Seven Seasons Ranked
    I'm still reeling from the season-seven finale, and if I were wise I'd probably wait a few weeks before attempting a list like this....
  • Is Professor James Gellar real?
    With eight episodes down and four to go in Dexter's sixth season, it's time to take the question head on: is Professor James Gellar...
  • A Tribute to Ellen Page
    On this day seven years ago, October 24, 2004, the premiere of the bio-tech thriller Regenesis aired on Canadian TV, with Ellen Page playin...

Blog Archive

  • ►  2013 (18)
    • ►  August (2)
    • ►  July (2)
    • ►  June (4)
    • ►  May (1)
    • ►  April (5)
    • ►  February (2)
    • ►  January (2)
  • ▼  2012 (81)
    • ►  December (5)
    • ►  November (5)
    • ►  October (6)
    • ►  September (4)
    • ►  August (4)
    • ►  July (2)
    • ►  June (2)
    • ►  May (2)
    • ►  April (4)
    • ►  March (4)
    • ▼  February (18)
      • Star Wars Rethought: The Order of Darkness
      • The Best of RPG Artistry
      • Retrospective: Shadow in the South
      • Retrospective: The Court of Ardor
      • Retrospective: Greater Harad
      • Retrospective: Far Harad
      • Retrospective: Corsairs of Umbar
      • Retrospective: Sea-Lords of Gondor
      • Retrospective: Havens of Gondor
      • Retrospective: Gorgoroth
      • Retrospective: The Tower of Cirith Ungol and Shelo...
      • Retrospective: The Teeth of Mordor
      • Retrospective: Dagorlad and the Dead Marshes
      • Retrospective: Minas Ithil
      • Retrospective: Minas Tirith
      • Retrospective: Erech and the Paths of the Dead
      • Retrospective: Isengard and Northern Gondor
      • Retrospective: Ents of Fangorn
    • ►  January (25)
  • ►  2011 (43)
    • ►  December (6)
    • ►  November (4)
    • ►  October (1)
    • ►  September (5)
    • ►  August (2)
    • ►  July (3)
    • ►  June (2)
    • ►  May (6)
    • ►  April (1)
    • ►  March (2)
    • ►  February (7)
    • ►  January (4)
  • ►  2010 (107)
    • ►  December (5)
    • ►  November (12)
    • ►  October (5)
    • ►  September (6)
    • ►  August (4)
    • ►  July (10)
    • ►  June (6)
    • ►  May (12)
    • ►  April (20)
    • ►  March (8)
    • ►  February (8)
    • ►  January (11)
  • ►  2009 (110)
    • ►  December (15)
    • ►  November (5)
    • ►  October (7)
    • ►  September (17)
    • ►  August (5)
    • ►  July (9)
    • ►  June (6)
    • ►  May (7)
    • ►  April (10)
    • ►  March (8)
    • ►  February (11)
    • ►  January (10)
  • ►  2008 (83)
    • ►  December (7)
    • ►  November (5)
    • ►  October (6)
    • ►  September (1)
    • ►  August (6)
    • ►  July (7)
    • ►  June (5)
    • ►  May (7)
    • ►  April (11)
    • ►  March (13)
    • ►  February (5)
    • ►  January (10)
  • ►  2007 (58)
    • ►  December (2)
    • ►  November (6)
    • ►  October (8)
    • ►  September (10)
    • ►  August (9)
    • ►  July (11)
    • ►  June (12)
Powered by Blogger.

About Me

Unknown
View my complete profile